Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Joe Roberts foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
28 |
A prank goes horribly wrong. Gain an Enemy |
3 |
30 |
Graduated. |
4 |
30 |
Became a Merchant (Broker). |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Broker) rank 4. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Broker) rank 5. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Became a Citizen (Corporate). |
8 |
48 |
A revolution, attack or other unusual event throws Joe Roberts's life into chaos, forcing Joe Roberts to leave the planet. |