Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Gained a contact. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
25 |
Returned to Scout (Surveyor). |
3 |
29 |
Psychologically damaged by Joel Shelton's time in the scouts. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Joel Shelton's Contacts or Allies betrays Joel Shelton, ending Joel Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Line/Crew (Navy). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Joel Shelton do not know what happened to Joel Shelton. There is a gap in Joel Shelton's memory. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
41 |
Gained a contact. |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Joel Shelton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joel Shelton fail to help. Gain an Enemy. |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scout (Courier). |
9 |
48 |
Joel Shelton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joel Shelton fail to help. Gain an Enemy. |
9 |
48 |
Joel Shelton have no idea what happened to Joel Shelton – they found Joel Shelton's ship drifting on the fringes of friendly space. |
9 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |