Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Johnni Hopkins's ship is damaged, and Johnni Hopkins have to hitch-hike Johnni Hopkins's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 1 Enemies. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Birth or Death involving a family member or close friend. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Imperial trade restrictions force Johnni Hopkins out of business. |
5 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
30 |
Involved in the planning of an impressive heist. |
5 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Thief (Rogue). |
6 |
32 |
Continued as Rogue (Pirate). |
6 |
33 |
A job goes wrong, forcing Johnni Hopkins to flee off-planet. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
A notable academic consults with Johnni Hopkins about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Johnni Hopkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Switched to Merchant (Broker). |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Merchant (Broker). |