Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Artist (Entertainer). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
3 |
22 |
On the front line of an assault and occupation |
3 |
25 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
4 |
25 |
Continued as Soulhunter (Soulhunter Support). |
4 |
27 |
Johnson Weakman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
27 |
Became a Entertainer (Performer). |
5 |
31 |
Win a prestigious prize. |
5 |
31 |
Promoted to Entertainer (Performer) rank 1. |
6 |
31 |
Continued as Entertainer (Performer). |
6 |
34 |
Johnson Weakman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Retired. |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
A new romantic starts. Gain an Ally. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Moved to a new world. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |