Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Jordan Clubb don't already have one. |
3 |
25 |
Voluntarily left Scavenger |
3 |
25 |
Became a Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Jordan Clubb's scout ship. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Amnesia. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Drafted into Army Support |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Switched to Army (Army Support) with the new title Private and previous rank. |
8 |
47 |
Advanced training in a specialist field |