Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Jules Commins's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Jules Commins's work is sabotaged by unknown parties. Jules Commins may salvage what Jules Commins can and give up. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Betrayed by a friend. One of Jules Commins's Contacts or Allies betrays Jules Commins, ending Jules Commins's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Drafted into Law Enforcement |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Go undercover to investigate an enemy. |
6 |
41 |
Betrayed by a friend. One of Jules Commins's Contacts or Allies betrays Jules Commins, ending Jules Commins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Amnesia. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 2. |