Karl Carrington  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 51 M 3 (-1) 4 (-1) 5 (-1) 8 (0) 9 (1) 10 (1)34589A
Testy
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Engineer 0
Flyer (Ornithopter) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Medic 0
Melee (Fencing) 1
Persuade 1
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Physician 01
Agent Law Enforcement Corporal12
Believer Missionary/Humanitarian Team Leader22
Merchant Free Trader 02
Citizen Worker 12
 
Name Type Affinity Enmity Power Influence Species
Carl McLelland Contact 1 0 1 3 Darrian, Imperium (M/40)
He Lu Enemy 0 6 3 1 Ael Yael (F/26)
He Lu is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Caught cheating in some fashion, advancing Karl Carrington's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1 19 An expedition or voyage goes wrong, leaving Karl Carrington stranded in the wilderness.
1 19 Gain an Enemy
2 22 Voluntarily left Physician
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Befriended by a senior agent.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 27 Karl Carrington's work ends up coming home with Karl Carrington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Karl Carrington refuse to secretly provide religious rites for a dying leader or noble, because they do not share Karl Carrington's faith.
4 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 31 Continued as Believer (Missionary/Humanitarian).
5 35 Karl Carrington accepted an offer of inducements to betray Karl Carrington's faith. Gain 240,000 in cash.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 35 Became a Merchant (Free Trader).
6 39 Make an unexpected connection outside Karl Carrington's normal circles. Gain a Contact.
7 39 Continued as Merchant (Free Trader).
7 41 Karl Carrington's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 41 Became a Citizen (Worker).
8 43 Karl Carrington's business expands, Karl Carrington's corporation grows, or the colony thrives.
9 45 Continued as Citizen (Worker).
9 48 Karl Carrington is rewarded for Karl Carrington's diligence or cunning.
9 49 Promoted to Citizen (Worker) rank 1.
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