Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Karl Olson's Contacts or Allies betrays Karl Olson, ending Karl Olson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Drafted into Star Marine |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
32 |
A mission goes wrong and Karl Olson is stranded behind enemy lines. Ejected from the service. |
6 |
32 |
Returned to Merchant (Merchant Marine). |
6 |
34 |
Smuggle illegal items onto a planet. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Karl Olson is living the high life for a few years. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Make an unexpected connection outside Karl Olson's normal circles. Gain a Contact. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |