Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Owe 15,000 for medical bills. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Spent time maintaining and using heavy vehicles. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Kekaas's business expands, Kekaas's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Scout (Courier). |
6 |
36 |
Kekaas discover a world, item or information of worth to the Imperium. |
6 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
When dealing with an alien race, Kekaas botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Kekaas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Moved to a new world. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Kekaas spend a great deal of time on the fringes of Charted Space. |
9 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |