Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Spent time maintaining and using heavy vehicles. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
32 |
A mission goes wrong and King McCnaghty is stranded behind enemy lines. Ejected from the service. |
6 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
33 |
Attacked by enemies that King McCnaghty easily defeat. |
6 |
33 |
Gain Enemy if King McCnaghty don't already have one. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
King McCnaghty come into conflict with a splinter group King McCnaghty's own religion which maintains King McCnaghty's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired. |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |