Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Kirk Head's Contacts or Allies betrays Kirk Head, ending Kirk Head's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Refuse to join a cheat in some fashion. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
30 |
Moved to a new world. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
37 |
Make a breakthrough in Kirk Head's field. |
6 |
40 |
Promoted to Scholar (Physician) rank 1. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
43 |
Refuse to join a cheat in some fashion. |
8 |
44 |
Continued as Scholar (Physician). |
8 |
46 |
Make a breakthrough in Kirk Head's field. |
8 |
48 |
Promoted to Scholar (Physician) rank 2. |