Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Special assignment or duty on board ship. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Lamar Henderson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Flight) with previous rank. |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Navy (Flight). |
6 |
41 |
Lost eye or limb. Fully recovered. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A sudden war destroys Lamar Henderson's trade routes and contacts, forcing Lamar Henderson to flee that region of space. |
8 |
44 |
Gain rebels as Enemy |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
46 |
Attacked by enemies that Lamar Henderson easily defeat. |
9 |
46 |
Gain Enemy if Lamar Henderson don't already have one. |