Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Lambert Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lambert Jack fail to help. Gain an Enemy. |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Promoted to Scout (Explorer) rank 2. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
35 |
Psychologically damaged by Lambert Jack's time in the scouts. |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
37 |
A prank goes horribly wrong. Gain an Enemy |
6 |
39 |
Graduated with honors. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |