Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
28 |
Lemuel Harvey's work ends up coming home with Lemuel Harvey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
28 |
Failed to qualify for Journalist (Entertainer). |
3 |
28 |
Became a Drifter (Barbarian). |
3 |
29 |
Lemuel Harvey do not know what happened to Lemuel Harvey. There is a gap in Lemuel Harvey's memory. |
4 |
29 |
Became a Rogue (Thief). |
4 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
33 |
Promoted to Rogue (Thief) rank 1. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
5 |
34 |
Gained a contact. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
40 |
Moved to a new world. |
6 |
41 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
41 |
Continued as Rogue (Pirate). |
7 |
45 |
Moved to a new world. |
7 |
45 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
8 |
45 |
Continued as Rogue (Pirate). |
8 |
47 |
Involved in the planning of an impressive heist. |
8 |
49 |
Forced to muster out. |