Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Lewis Keiler faith is shaken. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
A notable academic consults with Lewis Keiler about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Lewis Keiler aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lewis Keiler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Citizen (Corporate). |
8 |
44 |
Lewis Keiler is rewarded for Lewis Keiler's diligence or cunning. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
49 |
A revolution, attack or other unusual event throws Lewis Keiler's life into chaos, forcing Lewis Keiler to leave the planet. |