Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find an Alien Artifact. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 5. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Loyd Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Citizen (Corporate). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Loyd Connell accepted an offer of inducements to betray Loyd Connell's faith. Gain 500,000 in cash. |