Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Befriended by a senior agent. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A job goes wrong, forcing Mack Wood to flee off-planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Severely injured. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Mack Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Attempted a risky adventure and was sent to prison. |
7 |
41 |
Became a Prisoner (Thug). |
7 |
43 |
Hire a new lawyer. |
7 |
45 |
Paroled from prison. |
8 |
45 |
Became a Merchant (Free Trader). |
8 |
49 |
Risk Mack Wood's fortune on a possibility lucrative deal and win. |