Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Madison Byrd far from home. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Amnesia. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Madison Byrd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
45 |
Assigned to an assault on an enemy fortress. |
7 |
45 |
Injured |
7 |
45 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
45 |
Continued as Marine (Star Marine). |
8 |
49 |
A mission goes wrong; Madison Byrd and several others are captured and mistreated by the enemy. Gain Madison Byrd's jailer as an Enemy. |