Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Mart Bryant's Contacts or Allies betrays Mart Bryant, ending Mart Bryant's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Mart Bryant's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Mart Bryant's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Risk Mart Bryant's fortune on a possibility lucrative deal and win. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 6. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Free Trader) rank 7. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |