Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Martin Parlow's Contacts or Allies betrays Martin Parlow, ending Martin Parlow's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Martin Parlow rise to a position of power in Martin Parlow's colony or corporation. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Martin Parlow gain experience in a technical field as a computer operator or surveyor. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Political upheaval strikes Martin Parlow's homeworld, and Martin Parlow is caught up in the revolution. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Martin Parlow gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
47 |
Moved to a new world. |
8 |
50 |
Forced to muster out. |