Crewman Mat Hale  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 51 M 7 (0) 6 (0) 2 (-2) 11 (1) 3 (-1) 6 (0)762B36
Congenial
 
Skills
Animals 0
Astrogation 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Scout Explorer Scout11
Drifter Scavenger 01
Drifter Barbarian 13
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Stephen Grimaldi Contact 2 6 4 1 Ziadd (M/17)
Very bad falling out.
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Spend several years jumping from world to world in Mat Hale's scout ship.
2 22 Continued as Scout (Courier).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Failed to qualify for Colonist (Citizen).
3 24 Submitted to the draft.
3 24 Continued as Scout (Courier).
3 26 Mat Hale's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Explorer) with previous rank.
4 32 Perform an exemplary service for the scouts.
4 32 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 32 Voluntarily left Explorer
5 32 Became a Drifter (Scavenger).
5 35 Mat Hale do not know what happened to Mat Hale. There is a gap in Mat Hale's memory.
6 35 Failed to qualify for Explorer (Scout).
6 35 Switched to Drifter (Barbarian).
6 39 Promoted to Drifter (Barbarian) rank 1.
7 39 Continued as Drifter (Barbarian).
7 40 Find Ancient Technology.
8 43 Continued as Drifter (Barbarian).
8 45 Suffer from a life-threatening illness.
9 45 Became a Merchant (Merchant Marine) with the new title Crewman.
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