Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Used social standing to avoid the draft. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Gain Enemy if May Janson don't already have one. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 5. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
50 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |