Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Arrested |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Merlin Reekey gain a new Rival among the inmates or guards. |
2 |
26 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Thug) with previous rank. |
4 |
32 |
Beaten by a prison gang. |
4 |
32 |
Scarred. Owe 5,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Returned to Prisoner (Inmate). |
7 |
44 |
Special Duty. |
7 |
46 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
Merlin Reekey do not know what happened to Merlin Reekey. There is a gap in Merlin Reekey's memory. |