Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Citizen (Worker). |
2 |
23 |
Merrill Priest gain experience in a technical field as a computer operator or surveyor. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
31 |
Merrill Priest learn something Merrill Priest should not have – a corporate secret, a political scandal – which Merrill Priest can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Rewarded for a successful mission. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Befriended by a senior agent. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Became a Merchant (Free Trader). |
9 |
47 |
Risk Merrill Priest's fortune on a possibility lucrative deal and win. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 1. |