Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
15 |
Micheal George discover a sunken vessel that contains valuable salvage. |
1 |
16 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Liaison). |
2 |
17 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
17 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
3 |
20 |
Micheal George is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
3 |
21 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
4 |
21 |
Attempted to change assignments. |
4 |
21 |
Switched to Dolphin Military (Guardian) with previous rank. |
4 |
23 |
An ambitious planetary operation goes badly wrong leaving Micheal George beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
5 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
27 |
Micheal George retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
27 |
Continued as Believer (Missionary/Humanitarian). |
6 |
31 |
Micheal George have been following false teachings! |
7 |
31 |
Became a Scout (Explorer). |
7 |
32 |
Micheal George's scout ship is one of the first on the scene to rescue the survivors of a disaster but Micheal George fail to help. Gain an Enemy. |
7 |
32 |
Micheal George have no idea what happened to Micheal George – they found Micheal George's ship drifting on the fringes of friendly space. |
7 |
35 |
Forced to continue current assignment. |
7 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
35 |
Continued as Scout (Explorer). |
8 |
36 |
Micheal George inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
36 |
Switched to Dolphin Civilian (Nomad). |
9 |
37 |
Micheal George fail a dangerous mission to rescue people in a sinking vessel or underwater city. |
9 |
40 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
10 |
40 |
Continued as Dolphin Civilian (Nomad). |
10 |
43 |
Spend an extensive period living out of water among humans. |
10 |
44 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
11 |
44 |
Continued as Dolphin Civilian (Nomad). |
11 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
45 |
Retired at age 45. |
12 |
45 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
46 |
Micheal George come into conflict with a splinter group Micheal George's own religion which maintains Micheal George's version is the wrong one. Gain 2 Rivals. |
13 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
46 |
Returned to Dolphin Civilian (Nomad). |
13 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
14 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |