Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A good deal ensures Micheal McKee is living the high life for a few years. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
A job goes wrong, forcing Micheal McKee to flee off-planet. |
5 |
32 |
Returned to Merchant (Free Trader). |
5 |
35 |
A sudden war destroys Micheal McKee's trade routes and contacts, forcing Micheal McKee to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Good fortune |
8 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attacked by enemies that Micheal McKee easily defeat. |
9 |
49 |
Gain Enemy if Micheal McKee don't already have one. |
9 |
49 |
Forced to muster out. |