Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Minor Newman's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Minor Newman out of business. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Refused to criticise a questionable political leader on Minor Newman's homeworld. |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Voluntarily left Performer |
7 |
40 |
Became a Rogue (Thief). |
7 |
44 |
Arrested and charged. |
7 |
44 |
Hired a lawyer to beat the charges. |
7 |
44 |
Promoted to Rogue (Thief) rank 1. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
47 |
Betrayed by a friend. One of Minor Newman's Contacts or Allies betrays Minor Newman, ending Minor Newman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Returned to Entertainer (Performer). |
9 |
51 |
Works is especially well received and popular, making Minor Newman a minor celebrity |
9 |
51 |
Promoted to Entertainer (Performer) rank 3. |