Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Mont Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Mont Lambert's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Scarred. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Mont Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Voluntarily left Mainstream Believer |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Mont Lambert's normal circles. Gain a Contact. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
47 |
Risk Mont Lambert's fortune on a possibility lucrative deal and win. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |