Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
34 |
Napoleon Burke's ship is damaged, and Napoleon Burke have to hitch-hike Napoleon Burke's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 2 Enemies. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
37 |
Hard times caused by a lack of interstellar trade costs Napoleon Burke Napoleon Burke's job. |
7 |
37 |
Became a Merchant (Broker). |
7 |
40 |
Good fortune |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Napoleon Burke's normal circles. Gain a Contact. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
48 |
Napoleon Burke's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |