Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Nathaniel Duffey secretly provide religious rites for a dying leader or noble, although they do not share Nathaniel Duffey's faith. Gain an Ally in the family and a Rival who disagrees with Nathaniel Duffey's choice. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Nathaniel Duffey come into conflict with a splinter group Nathaniel Duffey's own religion which maintains Nathaniel Duffey's version is the wrong one. Gain 3 Rivals. |
3 |
24 |
Became a Scout (Explorer). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
31 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Nathaniel Duffey spend a great deal of time on the fringes of Charted Space. |
5 |
36 |
Gain a contact in an alien race. |
5 |
36 |
Promoted to Scout (Explorer) rank 2. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Courier) with previous rank. |
6 |
40 |
Nathaniel Duffey survey an alien world. |
7 |
40 |
Voluntarily left Courier |
7 |
40 |
Became a Agent (Intelligence). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
44 |
Continued as Agent (Intelligence). |
8 |
48 |
Nathaniel Duffey's work ends up coming home with Nathaniel Duffey, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |