Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Ned Matson do not know what happened to Ned Matson. There is a gap in Ned Matson's memory. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
Ned Matson's business or ship thrives. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
A good deal ensures Ned Matson is living the high life for a few years. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
Make an unexpected connection outside Ned Matson's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |