Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Join homeworld’s celebrity circles |
1 |
22 |
Gain a contact |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Neil Reekey far from home. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Neil Reekey's Contacts or Allies betrays Neil Reekey, ending Neil Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Flight). |
5 |
33 |
Vessel participates in a notable military engagement. |
5 |
36 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
36 |
Continued as Navy (Flight). |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
41 |
Graduated. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Given advanced training in a specialist field |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |