Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Nellie Farrell's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Nellie Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nellie Farrell fail to help. Gain an Enemy. |
4 |
31 |
Nellie Farrell's ship is damaged, and Nellie Farrell have to hitch-hike Nellie Farrell's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Nellie Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nellie Farrell fail to help. Gain an Enemy. |
5 |
36 |
Nellie Farrell have no idea what happened to Nellie Farrell – they found Nellie Farrell's ship drifting on the fringes of friendly space. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Corporate Agent). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Established a network of contacts. Gain 3 contacts. |
8 |
43 |
Voluntarily left Law Enforcement |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was injured. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |