Crewman Newman Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 51 M 4 (-1) 8 (0) 10 (1) 5 (-1) 7 (0) 4 (-1)48A574
Stutter, Authoritative
 
Skills
Admin 1
Advocate 1
Art (Presentation) 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computer) 1
Gun Combat (Energy) 1
Language 0
Melee (Fencing) 1
Persuade 1
Science (Social Sciences) 0
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Citizen Corporate Manager36
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Lilian Bartley Ally 3 0 1 1 Vanejenese (F/64)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 An investigation, tour, project or expedition goes wrong, stranding Newman Dwyer far from home.
2 21 Became a Citizen (Corporate).
2 22 Political upheaval strikes Newman Dwyer's homeworld, and Newman Dwyer is caught up in the revolution.
3 25 Continued as Citizen (Corporate).
3 28 Advanced training in a specialist field.
4 29 Continued as Citizen (Corporate).
4 33 Newman Dwyer learn something Newman Dwyer should not have – a corporate secret, a political scandal – which Newman Dwyer can profit from illegally.
4 33 Promoted to Citizen (Corporate) rank 1.
5 33 Continued as Citizen (Corporate).
5 35 Newman Dwyer's business expands, Newman Dwyer's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 37 Continued as Citizen (Corporate).
6 38 Newman Dwyer rise to a position of power in Newman Dwyer's colony or corporation.
6 41 Promoted to Citizen (Corporate) rank 3.
7 41 Continued as Citizen (Corporate).
7 42 Spent time maintaining and using heavy vehicles.
7 45 Forced to muster out.
8 45 Failed to qualify for Free Trader (Merchant).
8 45 Submitted to the draft.
8 45 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 A new romantic starts. Gain an Ally.
8 49 Forced to muster out.
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