Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Newt Evans inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Newt Evans is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Newt Evans as an Enemy. |
3 |
22 |
Failed to qualify for Broker (Merchant). |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
25 |
Amnesia. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Newt Evans's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
34 |
A series of bad deals and decisions force Newt Evans into bankruptcy. Newt Evans salvages what Newt Evans can. |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
38 |
Newt Evans run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Moved to a new world. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Newt Evans retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
50 |
Forced to muster out. |