Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Ocie Cumming's scout ship. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Ocie Cumming's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ocie Cumming fail to help. Gain an Enemy. |
5 |
36 |
Psychologically damaged by Ocie Cumming's time in the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Ocie Cumming's ship is damaged, and Ocie Cumming have to hitch-hike Ocie Cumming's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 3 Contacts. Gain 1 Enemies. |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
45 |
Gain Enemy if Ocie Cumming don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
48 |
Ocie Cumming do not know what happened to Ocie Cumming. There is a gap in Ocie Cumming's memory. |