Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Voluntarily left Courier |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
A sudden war destroys Ok Abkepa's trade routes and contacts, forcing Ok Abkepa to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired. |
8 |
41 |
Moved to a new world. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |