Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Gained a contact. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Omer Austin's Contacts or Allies betrays Omer Austin, ending Omer Austin's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Intelligence (Agent). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Scout (Courier). |
7 |
43 |
Omer Austin discover a world, item or information of worth to the Imperium. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Explorer (Scout). |
8 |
45 |
Continued as Scout (Courier). |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Citizen (Corporate). |
9 |
48 |
Omer Austin's business expands, Omer Austin's corporation grows, or the colony thrives. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |