Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
A revolution, attack or other unusual event throws Omer Coghill's life into chaos, forcing Omer Coghill to leave the planet. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Omer Coghill rise to a position of power in Omer Coghill's colony or corporation. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Contact with Government. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
41 |
Gain Enemy if Omer Coghill don't already have one. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 3. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Survived a risky adventure but gained nothing. |
8 |
50 |
Forced to muster out. |