Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
A series of bad deals and decisions force Oral Martin into bankruptcy. Oral Martin salvages what Oral Martin can. |
4 |
29 |
Became a Agent (Intelligence). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
33 |
Continued as Agent (Intelligence). |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Oral Martin's job. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Encounter a Psionic institute. |
7 |
42 |
Tested for psionic powers |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Became a Psion (Wild Talent). |
8 |
46 |
Psionic abilities make Oral Martin uncomfortable to be around. One contact or ally becomes a rival. |
8 |
48 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |