Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Gained a contact. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Orval Harris join a gambling circle on board. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Attempted a risky adventure and was sent to prison. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Switched to Prisoner (Thug) with previous rank. |
8 |
47 |
Beaten by a prison gang. |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |