Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Merchant Marine |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Otho Ming's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Imperial trade restrictions force Otho Ming out of business. |
7 |
40 |
Became a Agent (Corporate Agent). |
7 |
41 |
Otho Ming went above and beyond the call of duty. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Advanced training in a specialist field. |