Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Otis Enright botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Otis Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Otis Enright fail to help. Gain an Enemy. |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Established a network of contacts. Gain 3 contacts. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Otis Enright went above and beyond the call of duty. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Otis Enright do not know what happened to Otis Enright. There is a gap in Otis Enright's memory. |
9 |
46 |
Failed to qualify for Merchant Academy. |
9 |
46 |
Switched to Drifter (Wanderer). |