Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Good fortune |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Otis McLelland easily defeat. |
5 |
34 |
Gain Enemy if Otis McLelland don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
Otis McLelland survey an alien world. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Otis McLelland's ship is damaged, and Otis McLelland have to hitch-hike Otis McLelland's way back across the stars to the nearest scout base. |
8 |
44 |
Gain 6 Contacts. Gain 2 Enemies. |
9 |
44 |
Became a Merchant (Broker). |
9 |
45 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |