Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Gained a contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Otto Keiler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Otto Keiler fail to help. Gain an Enemy. |
3 |
28 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Gained a contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
When dealing with an alien race, Otto Keiler botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Otto Keiler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Otto Keiler secretly provide religious rites for a dying leader or noble, although they do not share Otto Keiler's faith. Gain an Ally in the family and a Rival who disagrees with Otto Keiler's choice. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Otto Keiler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |