Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Paa-wabwas A's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Psychologically damaged by Paa-wabwas A's time in the scouts. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Drafted into Infantry |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Became a Army (Infantry) with the new title Private. |
7 |
42 |
Advanced training in a specialist field |
7 |
43 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Army (Infantry). |
8 |
46 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
9 |
46 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |