Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Paul Johnston's ship is damaged, and Paul Johnston have to hitch-hike Paul Johnston's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Arrested |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Became a Prisoner (Fixer). |
4 |
29 |
Good Behaviour. |
4 |
32 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Became a Citizen (Worker). |
5 |
34 |
Paul Johnston gain experience in a technical field as a computer operator or surveyor. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Paul Johnston's business expands, Paul Johnston's corporation grows, or the colony thrives. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
45 |
Hard times caused by a lack of interstellar trade costs Paul Johnston Paul Johnston's job. |
9 |
45 |
Switched to Scout (Explorer) with previous rank. |
9 |
49 |
Psychologically damaged by Paul Johnston's time in the scouts. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |