Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Phil Howlett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
20 |
Good fortune |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
25 |
Invited to take part in a controversial event or exhibition that improves Phil Howlett's social standing. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Good fortune |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
34 |
One of Phil Howlett's pieces of art is stolen, and the investigation brings Phil Howlett into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
36 |
Phil Howlett is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Merchant (Broker). |
9 |
44 |
Continued as Merchant (Broker). |
9 |
47 |
Make an unexpected connection outside Phil Howlett's normal circles. Gain a Contact. |