Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Porter Andrew blame Porter Andrew's commander. Gain commander as Enemy. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Porter Andrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Returned to Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Gain Enemy if Porter Andrew don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Betrayed by a friend. One of Porter Andrew's Contacts or Allies betrays Porter Andrew, ending Porter Andrew's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Switched to Drifter (Barbarian). |
6 |
42 |
Gained a contact. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |