Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
22 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Advanced training in a specialist field |
3 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
26 |
Continued as Army (Cavalry). |
4 |
27 |
Assigned to a peacekeeping role. |
4 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
31 |
Injured. |
6 |
31 |
Switched to Scholar (Physician) with previous rank. |
6 |
33 |
An expedition or voyage goes wrong, leaving Raphael Sim stranded in the wilderness. |
7 |
33 |
Became a Merchant (Free Trader). |
7 |
37 |
A good deal ensures Raphael Sim is living the high life for a few years. |
7 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
37 |
Continued as Merchant (Free Trader). |
8 |
41 |
Embroiled in legal trouble. |
8 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
41 |
Continued as Merchant (Free Trader). |
9 |
42 |
Embroiled in legal trouble. |
9 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
45 |
Continued as Merchant (Free Trader). |
10 |
46 |
Raphael Sim's business or ship thrives. |
10 |
49 |
Promoted to Merchant (Free Trader) rank 4. |